If I have made an animation, how can I export the animation as an .anim file? Currently, Unity cannot recognize the exported .ani file. How can I have my own AnimController and Animation Clip like in the Demo?Thanks!
Hi!
AnyPortrait has its own animation system, so just exporting it as a ".ani" file will not work properly.
If you want to control the animation using Animation Controller, i.e. "Mecanim", you need to change the "Bake" option.
The following manual explains how to set the Bake options to integrate with Mecanim.
(The following manual was written for a slightly older version, so the options can be found in the "Setting" tab of the "Bake Dialog".)
https://rainyrizzle.github.io/en/AdvancedManual/AD_Mecanim.html
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Thanks!