Some weeks ago, I send message to Anyportrait's Team to ask if they can add an option to allow easily "Rotoscoping" option.
Technique of Rotoscoping was used, for example, in Disney at the begining. They take live footage and use them to "copy" realistic animation.
For users who are not professionnal animators like me, or for those who want to work faster, it could be a good idea to be able to have a video in background to follow movements step by step.
And for example, actually you can buy 2D asset with ressources and animations for Spine.
But if you don't use Spine, you have to redone all the animations.
With rotoscoping option, it could be done faster and better.
For example a little ressource from DucVu FX for free, but with Spine animations.
I found these tutorials from Unity to implement Video Playing in Game with Unity Editor, perhaps the begining to implement Rotoscoping option in Anyportrait ?
Does anybody already use something like that in Unity ?
Do you think that it could be usefull for users, like I do ?
Thank you for reading.