Hi RainyRizzle,I hope you are fine! I want to report a bug.When making an animation clip, I create a new keyframe for a layer and set its scaling value to -1. In this way, I can get the mirror of the object/layer.
In my animation clip there is a character in the middle. And there is a flying object near the character (left side at start). I move the object on the left to the right with the animation. But I need to get mirror of this layer after moving to the left to the right. When I set the scaling value to -1, this happens successfully.
Mirroring (scale -1) works fine in AnyPortrait preview. However, the in the game/runtime does not work properly. After the scaling value is -1, the object is hidden. This is a bug and I would appreciate it if you fix it.